Notice of partial adjustments
Ver 5.0.0 is scheduled to be released on June 30, 11:00 JST.
This update will include various revisions to game balance.
Currently, the prominence of certain Denpa Men's abilities has caused the following problems.
Training is concentrated on Denpa Men of the same color, body shape, and head shape
There is a big difference between beginner, intermediate level users and advanced users
Battle parties are fixed
We anticipate for users to experience a variety of gameplay by training Denpa Men with various abilities and personalities, and going on adventures and battles with them.
Therefore, in 5.0.0, we will be adding and adjusting the following specifications:
The head shapes of Denpa Men will be classified into three types: Rock, Paper, and Scissors.
"Rock" is strong against "Paper" and weak against "Scissors".
When a Denpa Man's type is strong against another, more damage will be dealt and less damage will be received.
Types are displayed as icons next to the Denpa Men's names.
This system will be applied as a regulation of the Battle Tower,and will also be applied to some monsters in adventure stages.
We will continue to examine and adjust the balance of this system.
Along with the implementation of "Types", new head shapes and evolution trees will be added.
To prevent certain head shapes from becoming too strong,we have increased the abilities of other head shapes.
There were problems with some antenna moves being too strong.
Only a limited number of antennas were effective in Battle Tower.
Possession of specific antennas had a strong impact on winning or losing.
Monsters also tend to take actions to counter these, which made patternized battles.
To solve this problem, we have revised the following antennas.
The invincibility activation rate of "Everyone's Invincible" will be lowered.
The effect of "Mild Steroids" will be weakend.
The following Voucher's effect was stronger than its rarity would suggest, so we have decided to weaken its effect.
Swordmouse Vouvher
Some of the adjustments include downward revisions, but considering the game as a whole, we have decided that they should be made now.
We would like to continue to review the game balance so that all players can enjoy the game for a long time to come.
Our policy is to avoid weakening moves as much as possible, however there may be cases where such adjustments are inevitable.
Thank you for your understanding and continued support.
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